I’m trying to create a ring of buttons which appears at the mouse cursor while holding rightclick, the buttons (categories) can then expand into submenus with more buttons (actions) when hovered over, and releasing rightclick over a button selects it.
I’m having an issue however: Holding rightclick disables the expansion of a button into a new sub-menu, I have no idea why and can’t find anything on the topic.
In other words: holding the right mousebutton down prevents the IsHovered condition from becoming true. Is there any way around this?
Player Controller draw context menu
https://i.stack.imgur.com/GVizi.png
Widget Blueprint