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Issue when use 4 gamepads

Hi,

I use ue 4.16.2
I create a local multiplayer game for 4 players in splitscreen and I have an issue with my gamepads and my player controllers.

Currently I have this control with 4 gamepads connected on the pc:
Player 0 = Keyboard only
Player 1 = Gamepad number 1 only
Player 2 = Gamepad number 2 only
Player 3 = Gamepad number 3 only
The gamepad number 4 does nothing in the game.

I want :
Player 0 = Keyboard or gamepad number 1
Player 1 = Gamepad number 2 only
Player 2 = Gamepad number 3 only
Player 3 = Gamepad number 4 only

My player 0 is created automatically by the engine and the 3 others are created with the function "Create Player" in Blueprint.
If I use function "Spawn Actors" to create the 3 others playercontrollers instead of function "Create Player", I get "Player 0 = Keyboard or gamepad number 1" but the others players don't work.

Do you have an idea ?

Thanks for your help.

Product Version: UE 4.16
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asked Jul 05 '17 at 07:16 AM in Using UE4

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jlambot
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1 answer: sort voted first

In project settings > Project > Maps & Modes > Local Multiplayer there is a "Skip Assigning Gamepad to Player 1" option which should do the trick.

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answered Jul 05 '17 at 12:39 PM

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csmith124
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avatar image jlambot Jul 05 '17 at 02:28 PM

Great it works ! Thank you

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