Issue when use 4 gamepads
I use ue 4.16.2
Currently I have this control with 4 gamepads connected on the pc:
I want :
My player 0 is created automatically by the engine and the 3 others are created with the function "Create Player" in Blueprint.
Do you have an idea ?
Thanks for your help.
In project settings > Project > Maps & Modes > Local Multiplayer there is a "Skip Assigning Gamepad to Player 1" option which should do the trick.
answered Jul 05 '17 at 12:39 PM
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