It's possible to keyframe the FOV on a camera ?

Hi there.

I’m using UE4 for video rendering and I would like to know if it’s possible to keyframe the FOV on a camera.

Sincerely,

Hey. Thanks for reply.

I will play with the timeline, Never use it before.

Chileno :slight_smile:

When you refered to the timeline is the timeline operator on the blueprint ?

Thanks Vertigo.

I will play with it and if I stock and I don’t have more hair to pull out of my head I will definitely ask for help. Thanks !

You can do it using a timeline. Make a float track and then update the Set FOV with it

italiano? =P

if you need any help setting the timeline let me know!

Right click on an empty point in the graph and search for Add timeline. Then you double click it and create a new float track. You give it a duration and all the keyframes you want. Remember to set values and time for keyframes. After that you go back in the graph and you’ll see that your custom track is now a float output value. Now you can play from start>plug update into set camera FOV. For the float value of the fov you plug your custom track. Lemme know! =)

oh 1 more thing, to create a single key frame you shift click on the track.