Has anyone made or does anyone have any experience with making a text-based game in UE4?
I am curious what would be the best way to go about doing this?
Can this be done fairly decent with blueprints?
With the current experience I have about the only way I can think of is a bunch of booleans and print strings to cast to the player hud or something like that maybe?
I have been looking around for a tutorial or something but, I am not sure yet. This is something I would like to learn more if anyone has any advice to point me in the right direction.
Thanks in advance.