Why is my Vehicle physics not working in game?
I've got a mesh of a kart, but on the Physics material the collisions work, while on the game, they don't work.
For example, this is the Physics editor:
And this is the game:
The vehicle is flying on the game, but not on the Physics editor. You can see it in this simulation on the Physics editor:
answered Jul 10 '14 at 12:54 PM
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