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Changing texture on a placeable object?

Is it possible to create an inventory for textures/materials and apply those textures/materials in-game to a placeable object?

Product Version: UE 4.16
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asked Jul 06 '17 at 08:22 PM in Blueprint Scripting

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walkerani
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Yes it is

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answered Jul 06 '17 at 08:29 PM

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Nachtmahr
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avatar image walkerani Jul 06 '17 at 08:38 PM

Do u know any tutorials about it? I couldnt find any

avatar image Nachtmahr Jul 06 '17 at 08:47 PM

Make a Array of Materials. Get the Objects Static Mesh Component(s). Get Material from Array. Set Material.

How you get the Object refference depends on your Project (Overlap, Linetrace etc). Same for the Index for the Array (usually UMG Widget)

If you just want to change some Material Parameters look after Dynamic Material Instance in the Docs or Youtube its covered a 100 times already.

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