How to implement AdMob using show ad banner and hide ad banner

I am a beginner at using unreal engine. I have created a simple game that is now available in the play store.
I wanted to put ads on it. I have singed up for ad mob and I filled in the google play services section from what AdMob has given me.

I have called the show ad banner function in 2 of my levels to show the ads but when I compiled and uploaded it to the play store, ads do not seem to appear. Am I doing it wrong. The screenshots of what I have done is shown below.

Follow this tutorial. It shows you how to set up all Google stuff in Order for ads to work.

You need to check the adb logcat to confirm the problem,
remember that the admob banner need time to load, so if you show banner
at game startup, you may not show the banner.

Hello,

We can help you. Our plugin Universal Mobile Ads for iOS & Android is exactly what you need: Universal Mobile Ads for iOS & Android - Marketplace - Unreal Engine Forums It includes support for 15 ad networks (more coming soon) and Banners, Interstitials, Rewarded Videos. Plugin was released 2 years ago and was tested in many ways during this time. It’s stable, receives update every 1-2 months ,and we provide premium support.

If you have any questions, feel free to ask! :slight_smile:

Patrick,
gameDNA Ltd