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Android game stalls right after launching

My Android game was working just fine before I got a new PC, it is a Blueprint only project. Now even the default templates end in constant crashes, so it seems is not related to the project but the Codeworks itself. I really tried all the possible solution, updated UE to the latest version, reinstalled the Codeworks etc. It says it has stopped right after launching on Android. Everything was fine and suddenly I start getting this error. Sometimes it starts and stalled on the splash screen. I tested launching the game on several devices but all gave me the same error. I've attached the log file.

I really appreciate your feedback on this.

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Product Version: UE 4.16
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log.txt (4.7 kB)
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asked Jul 10 '17 at 09:16 AM in Packaging & Deployment

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SolSkyre
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