I want to extend editor by adding a button to UMG editor toolbar and File menu.
I’ve created a blank plugin that already adds a button to LevelEditor toolbar and Window menu, but when I try to move that button to UMG Editor it doesn’t appear.
I’ve already seen several tutorials but they all add a button to LevelEditor module, and I have no idea what am I doing wrong.
I’ve added “LevelEditor” and “UMGEditor” module to PrivateDependencyModuleNames
Mo code:
MyPlugin.cpp
#include "LevelEditor.h"
#include "UMGEditorModule.h"
//...........
void FFutureUISystemModule::StartupModule()
{
//.............
FLevelEditorModule& LevelEditorModule = FModuleManager::LoadModuleChecked<FLevelEditorModule>("LevelEditor");
IUMGEditorModule& UMGEditorModule = FModuleManager::LoadModuleChecked<IUMGEditorModule>("UMGEditor");
{
TSharedPtr<FExtender> MenuExtender = MakeShareable(new FExtender());
MenuExtender->AddMenuExtension("FileLoadAndSave", EExtensionHook::After, PluginCommands, FMenuExtensionDelegate::CreateRaw(this, &FFutureUISystemModule::AddMenuExtension));
UMGEditorModule.GetMenuExtensibilityManager()->AddExtender(MenuExtender);
}
{
TSharedPtr<FExtender> MenuExtender = MakeShareable(new FExtender());
MenuExtender->AddMenuExtension("FileLoadAndSave", EExtensionHook::After, PluginCommands, FMenuExtensionDelegate::CreateRaw(this, &FFutureUISystemModule::AddMenuExtension));
LevelEditorModule.GetMenuExtensibilityManager()->AddExtender(MenuExtender);
}
}
I can see my button in LevelEditor file menu, but it doesn’t appead in UMGEditor file menu. Same thing is happening when I’m trying to extend toolbars.
I guess I’m doing something wrong in this line:
IUMGEditorModule& UMGEditorModule = FModuleManager::LoadModuleChecked("UMGEditor");
but I’m not sure.
Thanks for any help.