Null SequencePlayer when trying to play a LevelSequence from BeginPlay in a sublevel
Converted a copy of my project to the 4.17 preview this morning to make sure everything was working correctly and unfortunately I get a crash in one of my maps when it tries to play a level sequence. This issue only seems to happen if your project was converted from 4.16 and the sequence you're trying to play is in a sublevel.
I was able to repro this with the following steps:
I found that if I just set the sequence to auto-play or added a 1 second delay I didn't run into this issue so it seems like there's some odd delay with trying to load the sequence or something. Also attaching the repro project I made.
asked Jul 11 '17 at 09:50 PM in Bug Reports
Thanks for reporting this. I'm really not sure why this is happening for your project, but I've entered UE-47269 to get it resolved.
It might actually help me a lot if you sent me the 4.16 version of the project so that it can be compared before and after updating. Can you send that along?
answered Jul 14 '17 at 09:09 PM
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