has to have 'collision enabled' set to 'query and physics' or 'physics only'
I keep getting this warning during runtime, and I cant figure out what its referring to. As far as I can see I have the relevant settings all set up, and Im not even using AddForceAtLocation anywhere. Some help with this would be greatly appreciated.
asked Jul 13 '17 at 07:27 PM in Using UE4
Make sure to set the Settings at the right Component. AddForce can be a external like a Granade or Explosion. Not necessery inside your Ship BP. If you dont want it to apply to your Ship filter it out wherever your Force comes from.
answered Jul 13 '17 at 08:04 PM
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