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Spawn UMG and move to another UMG

What is the best way to spawn A UMG and move to another UMG at top of the screen?

Product Version: UE 4.16
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asked Jul 13 '17 at 09:45 PM in Blueprint Scripting

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claim
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avatar image vivalabugz Jul 14 '17 at 04:36 PM

Are you asking how to add a UMG to screen and add it to another existing UMG?

avatar image claim Jul 14 '17 at 06:18 PM

No i have it spawing at a Actor ingame and then wanting it to move up to the top of the screen to where there is another umg where it will then be removed Like how it is in this game https://youtu.be/9dIFlRChc4U?t=4m30s

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1 answer: sort voted first

you're probably looking at animating the UMG then. Add a new animation (+Animation). Then select the object to animate by clicking +Add. Set your keyframes (your animation) alt text

You should now have a widget animation variable in your event graph. Use that to play animation. I did it on event construct but you can obviously start it when you want. alt text

This should get you started relatively well

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answered Jul 14 '17 at 10:49 PM

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vivalabugz
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avatar image claim Jul 15 '17 at 02:11 AM

Thanks I'll try this when I get home from work

avatar image claim Jul 15 '17 at 05:23 AM

Not quite what i had in mined but i can work with it thank you!

avatar image vivalabugz Jul 16 '17 at 04:01 PM

Dont forget to mark this as resolved! :)

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