Spawn UMG and move to another UMG
What is the best way to spawn A UMG and move to another UMG at top of the screen?
asked Jul 13 '17 at 09:45 PM in Blueprint Scripting
you're probably looking at animating the UMG then. Add a new animation (+Animation). Then select the object to animate by clicking +Add. Set your keyframes (your animation)
You should now have a widget animation variable in your event graph. Use that to play animation. I did it on event construct but you can obviously start it when you want.
This should get you started relatively well
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