I use sequencer to rendering
the result is not good when i set the anti-aliasing method to FXAA
the result is blur when i set TXAA, so i decided to use screen percentage (like SSAA)
So:
1.set the anti-aliasing method to None.
2.input " r.ScreenPercentage.Editor 1 " in the console(i can see the aliasing become better in the viewport).
3.set the screen percentage to 200 in PostProcess.
4.rendering.
but the ScreenPercentage didn’t work in the final image.i also try to input some command in the level blueprint,also no use(see the screenshot).
does anyone konw how to solve ? might be it’s a bug?