Corrupted faces in mobile app
I imported my model to unreal engine 4.16 and applied materials. Everything is working in preview mode, also when i packed it for windows, everything is ok. But when i packed it for Samsung Gear VR-android -24, the surfaces and model is somehow corrupted. I attached a picture, it's not clear since i took it from vr. What may be the problem?
asked Jul 14 '17 at 07:21 PM in Packaging & Deployment
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