Deleted A Matinee Actor, Object still uses it

I had a Matinee actor rotate the player character. I deleted the Matinee actor, but for some reason, the player character is still rotating. I can’t find anything in the blueprints that would be causing this, so I’m guessing it’s the Matinee. Any help would be greatly appreciated.

The problem is definitely the deleted Matinee actor. My blueprints are exactly the same. Is it possible that some code from the matinee remains connected to the player character?

Hey how did u manage to delete the matinee actor I am trying to delete my matinee actor once an object is destroyed.