4.16.2 Issue with setting a default character

I am generally new to UE4. I have been following Titanic Games’ tutorial on creating a survival game and ran into some trouble. What happened is my custom character class will not update. When put a game start in the character that spawns is the default FirstPersonCharacter class. If I added the custom character visibly into the level then it would default to that character. However, recently even that has stopped working and won’t update to input and UI changes I have made.

I have gone into the settings and connected my BP_SurvivalCharacter (aka the custom character class) as the default pawn class. This has not changed anything.

Any help would be greatly appreciated.

Project Settings are Defaults. You can overwrite them per Level (you probably hav a old one there)

Check here: https://i.imgur.com/fuSAUKi.png

And also here: https://i.imgur.com/9kwzRsY.png

If everything is alright there you have something wrong in your BP Scripts most likely.

Edit: Also make sure you dont have a Character in your Scene that has Auto Posses on.

Thank you very much. This worked perfectly.