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Shadows/light thrown by sources in unloaded level

Hi Epic

Just wondering if this is a bug or intended behavior;

I have shadows and light appearing from an unloaded level, in the loaded level. The persistent level is blank, nothing in it. On play level one is loaded- the objects and scenery etc from level 2 are not there, and the light source is not visible. However, the shadows and highlights on objects etc, are from both level 1 and 2.

If this is intended behavior, how do I suppress it? I'm using 4.2.1 and the light source is the sun in both levels.

Thanks, R

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asked Jul 08 '14 at 07:32 AM in Bug Reports

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robbiecooper
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avatar image robbiecooper Jul 08 '14 at 07:51 AM

Would there be a way, for example, to put the sun, sky etc, in the persistent level and use that in both sub-levels? As things stand, if I do that, the sky and lightsource would not be visible in the sub-levels.

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May have just been confused. This seems to have stopped, either that or it was only happening when the level was not playing...

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answered Jul 08 '14 at 09:35 AM

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robbiecooper
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