Unreal 4 crash when with "ILCQ Volume" and "Distance Field Indirect Shadow" in VR
Steps to reproduce:
I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.
Make it a great day
answered Jul 17 '17 at 07:53 PM
Rudy Q ♦♦ STAFF
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