Perspective transform in material editor
Hey guys. I was wondering if there's anyway to perform a perspective transform or warp on an image, as in manipulating it's UVs this way. I intend to apply this to a screen space mapped texture, to transform the angle it appears at.
I've performed the effect here in Paint.NET to show what I'm trying to achieve.
I don't know if any of you will have a solution but it's worth a try, any help will be greatly appreciated.
asked Jul 17 '17 at 02:49 PM in Rendering
This is possible to accomplish. However it is very difficult to generate on the fly. You can create a custom UV to create that perspective in some external program, but that would be a static UV.
I suggest you buy the FX and UI Functions pack, its very cheap and comes with lots of new custom material functions. Specifically it comes with a great Perspective Function that you can use to make UVs on the fly to do this.
answered Jul 17 '17 at 06:41 PM
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