Unreal Engine Doesn't Create C++ Project
Everything works until I create a C++ project. The launcher doesn't complain about a lack of IDE (I have VS17), and no other errors/warnings that I notice. However, when I try to make a project, it crashes & gives me this error:
The project could not be compiled. Would you like to open it in Visual Studio?
Running E:/EpicGames/UnrealEngine/UE_4.16/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject2 Development Win64 -project="E:/UnrealEngine/Projects/MyProject2/MyProject2.uproject" -editorrecompile -progress -NoHotReloadFromIDE Performing full C++ include scan (building a new target) Creating makefile for MyProject2 (no existing makefile) @progress push 5% Parsing headers for MyProject2Editor Running UnrealHeaderTool "E:\UnrealEngine\Projects\MyProject2\MyProject2.uproject" "E:\UnrealEngine\Projects\MyProject2\Intermediate\Build\Win64\MyProject2Editor\Development\MyProject2Editor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed Reflection code generated for MyProject2Editor in 8.9533894 seconds @progress pop ERROR: No 32-bit compiler toolchain found in E:\VisualStudio\VC\bin\cl.exe
If anyone could help, that would be delightful. Thanks and have a good evening.
asked Jul 17 '17 at 11:17 PM in Installation & Setup
You don't have C++ toolchain installed in you VS installation, since VS2015 you need to turn it on manually (because M$ wants you to use C# insted ;p) during instalation. Do to Control Panel/Programs and there edit you VS installation and add C++ support.
answered Jul 18 '17 at 01:07 AM
can you take screenshots for your "visual studio installer" under components tab and your /bin directory?
answered Jul 19 '17 at 12:15 AM
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