Level Sequence Always Restore States
Hi there, I'm using a level sequence in my project and it always snaps back on sequence end, no matter I set "restore state" to true or false.
Step to reproduce:
The "Restore State" is set to false and the playback position may stay at the end of sequence, however those actors in level will always snap back to their original positions.
asked Jul 18 '17 at 09:29 AM in Bug Reports
You will actually need to set the "When Finished" property on each of the sections. Note, however, there is a bug in the Animation track where it snaps to the default pose instead of keeping the pose if you set it to "Keep State". This has been fixed in 4.17, so you might want to try out the 4.17 preview release, which is out now.
answered Jul 19 '17 at 04:48 AM
Hi Max - I'm seeing this same issue as the original issue which isn't resolved with your solution. We're not using an animation, only a simple Location|Transform track. Is there an option to "Keep State" for the Transform track?
answered Aug 04 '17 at 06:59 PM
I tested huulong's solution in 4.21 to change the default to Keep State, and it works.
Add this to DefaultEngine.ini:
answered Jan 31 '19 at 04:19 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here