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Swarm Agents Stop Contributing (Available, Unassigned)

So this is my first time trying to set up Swarm on our render nodes, all machines have the same version of unreal and windows 10 down to the service packs. I've been able to get all machines to be picked up by the Swarm Coordinator and contribute to the build

But the problem I'm having is some computers process mapping sections are literally a vertical line and others keep going but they all eventually stop contributing and start showing up as "Available, Unassigned" in the swarm coordinator. What makes this more frustrating is, it isn't consistent between builds but they all usually stop contributing around 40-50% into the build and I'm left with the main machine that has the file loaded processing whats left.

I've attached an image and log in progress, Ill attached the full log once the build is complete but by this point Defcon07 is the host machine and is the only one left contributing and Defcon06 is the swarm coordinator.

Any help would be greatly appreciated.

link text. alt text

Product Version: UE 4.16
capture.jpg (218.5 kB)
log.txt (13.2 kB)
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asked Jul 18 '17 at 04:38 PM in Using UE4

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