Hello. I’ve made simple model in makehuman (with simple dress and skeleton: “default no toe”), saved as mhx2, fixed dress in blender, exported as fbx, imported into UE4, fixed materials and tried to add physic for this dress. I’ve made additional physic asset and left only 4 colliders for legs. Then simply created cloth asset, everything works fine, but there is no collision for those colliders from physic asset, cloth going trough legs
I spend like 2 days to find solution, seen few topic with similar issues but it’s all for nothing
Thanks in advance for any answers. Any ideas would be good. Also tried with 4.17 UE version.