When I attack, enemies fly away

Hi, I am currently making an RPG game and encountered this weird problem.

When I attack enemies with “Static Mesh” Swords, they fly away.

However, the skeletal weapons don’t cause that problem.

I did everything I can before posting this question, such as turning off collision of the sword and etc.

Is there any way for this?

try decreasing the force applied on the enemies or increasing their mass

well go to details section and find simulate physics uncheck it. maybe that is what causing problem.

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