Sphere appearing when "Open Level" is used, how to fix this?

Hi everyone!

I’m currently fooling around with blueprints and just stumbled upon something weird.
I added an “Open Level” node so I can reset the game on keypress. But as soon as I do this, a grey/black sphere spawns.

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I’ve read, that there could be something going on with default things spawning, but I’m not sure how to get rid of it.

The only difference I see in the World Outline is, that PlayerStartPIE is missing after the “Open Level” event.

Also: The sphere is only Spawning in PIE. Standalone is fine (though as you can see it’s a little bit annoying for testing like this as the sphere blocks my “Character”

Hay anyone an idea what’s going on and how to fix it?
Help would be greatly appreciated :slight_smile:

Cheers
Daniel

Okay I already fixed the problem:
I simply created an empty Blueprint Actor → Pawn and set it in my GameMode.
After that, the sphere didn’t spawn anymore on “Open Level”

It also helps to use the Pawn as “Player Character”… (As this is what it should do >_>)