C++ project compile errors
I am working on my first project and using C++ to do some work. When I try to build the C++ project I get several errors including UMaterialInstanceConstant* cannot be converted to UMaterialInterface, FActorSpawnParameters is not defined, GEngine is not defined, World is an incomplete class type and cannot be used. If I comment out the line associated with the first issue, and do a full rebuild the build will succeed. But just building causes these errors. I assume that there is something missing from my project but I cannot figure out what?
Any ideas on the causes of these issues?
asked Jul 19 '17 at 06:42 PM in C++ Programming
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