i saw codes the Function “EncroachingBlockingGeometry” in LevelActor.cpp.
i understand
Get Transfrom’s of RootComponent Inverse Transform and that Multiply To MovementComponent(if actor has that)
but i dont understand what is meaned.
i wonder a flow about adjusting if SpawnActor is needed Adjustment.
[Wonder Function]
-
EncroachingBlockingGeometry
-
FindTeleportSpot
help me plz.