Daydream app crashes on launch

Hi everyone,
I’m currently trying to build a test project for the Google Daydream, but the app crashes at launch.

I’ve downloaded the 4.16-googlevr branch and followed all the instructions in the documentation for:

  • building the engine from source
  • creating an empty project
  • setting up the project for GoogleVR
  • setting up the project for Google Daydream

the Editor launches fine, the project builds and packages for android with no errors, the apk gets installed without problem, but as soon as it launches it crashes with the following error:

07-21 12:59:26.008 31078-31078/com.YourCompany.GVR_QS A/libc: Fatal signal 11 (SIGSEGV), code 2, fault addr 0x70fc80a0b0 in tid 31078 (main)
07-21 12:59:26.062 31183-31183/? A/DEBUG: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
07-21 12:59:26.063 31183-31183/? A/DEBUG: Build fingerprint: 'google/marlin/marlin:8.0.0/OPP3.170518.006/4055970:user/release-keys'
07-21 12:59:26.063 31183-31183/? A/DEBUG: Revision: '0'
07-21 12:59:26.063 31183-31183/? A/DEBUG: ABI: 'arm64'
07-21 12:59:26.063 31183-31183/? A/DEBUG: pid: 31078, tid: 31078, name: main  >>> com.YourCompany.GVR_QS <<<
07-21 12:59:26.063 31183-31183/? A/DEBUG: signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0x70fc80a0b0
07-21 12:59:26.063 31183-31183/? A/DEBUG:     x0   00000070f78be410  x1   00000070fc804000  x2   0000000000000001  x3   00000070f7b17210
07-21 12:59:26.063 31183-31183/? A/DEBUG:     x4   00000070f78be468  x5   0000007fd50681b8  x6   64626d6e6cff656d  x7   7f7f7f7f7f7f7f7f
07-21 12:59:26.063 31183-31183/? A/DEBUG:     x8   0000000000000000  x9   0000000000000001  x10  0000000000004001  x11  0000000000000000
07-21 12:59:26.063 31183-31183/? A/DEBUG:     x12  000000711040d808  x13  000000000000000d  x14  000000000000000b  x15  aaaaaaaaaaaaaaab
07-21 12:59:26.063 31183-31183/? A/DEBUG:     x16  00000070f6abe740  x17  0000007113fee830  x18  00000070f7ab5410  x19  00000070f78be410
07-21 12:59:26.063 31183-31183/? A/DEBUG:     x20  0000007114c731b9  x21  00000070f673d7c0  x22  000000000000018b  x23  0000007114c703d4
07-21 12:59:26.063 31183-31183/? A/DEBUG:     x24  0000007114c73399  x25  0000007114ca4000  x26  0000007114ca4428  x27  00000000000001f6
07-21 12:59:26.063 31183-31183/? A/DEBUG:     x28  00000070f1794954  x29  0000007fd5068400  x30  00000070f4cf6f24
07-21 12:59:26.063 31183-31183/? A/DEBUG:     sp   0000007fd50683a0  pc   00000070f4cf6e6c  pstate 0000000020000000

My configuration is the following:

  • MacbookPro (mid 2012)
  • Xcode 8.3.3
  • Android sdk, ndk and apache ant all installed through Codeworks by selecting version 1R6
  • Pixel XL is the divece used for testing

I’ve already tried to build, package and run a different project from the standard version (not from source) of the editor and it runs fine. So I really have no idea what the problem could be.

Does anyone have a solution for this ?

same here…

  • Macbook Pro (mid 2014 running Windows 10 via Bootcamp)
  • Unreal Engine 4.17.2
  • Android SDK, NDK, Java, etc from Codeworks
  • Pixel 2