Third Person Character erroneously jumps off moving platform
Hi Epic people (in every sense of the word),
I have been observing some strange behavior when jumping directly up from a moving platform. It is similar to the issue reported -here-, but additionally to the character sliding when landing (which I fixed using the steps outlined in the answer), the character will sometimes either be slung forward, or not move at the same speed as the platform and get left behind. I have recorded a short -video- to demonstrate. My "Impart Base Velocity" settings are as pictured.-See Image-. If anybody happens to know a workaround, or a solution to this issue. I'd be very grateful for any information.
asked Jul 22 '17 at 10:43 AM in Bug Reports
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