How can i attach an object to a static mesh using sockets?

I used some tutorials to create an inventory system and now i want the player to be able to pick an item from the inventory and attach it to a socket(i.e i have a skeleton and in the inventory are organs, i need to place them in the correct socket). I am new to UE4, please i really need help.

Thats what you need. How you get your SkeletonComponent or the Items out of your Inventory thats Up to your existing System cant help you there since I dont know anything about it. There are also some nice Functions like GetSocketNames etc. you could send to your UI for avaivable Slots.

Good Luck =)