[GEARVR]Why the Monoscopic far field feature crash my game only with a level streaming system ?

Hello,

I have a project in 4.16 with a persistent level and 13 sublevels. Every level pop with a level streaming system with collision box on the persistent map.

When the monoscopic far field is deactivated, no problem. When i activate the monoscopic, it crashes on the S7 devices.

I tried to copy paste all level in one, and it works. But i can’t use this method because, all levels have a different lighting.

I tried to stream only one level when i package the project, no crash but when i add a second level, it crashes.

I don’t understand why and it seems to be a bug.

Someone met the same issue and can help me ?