How can I trigger a custom event from my actors BP?
I am currently trying to respawn the play if they die I think I have it setup right but I can not figure out how to trigger the respawn event from the player BP
Respawn in map BP
The death part of the play BP that I have no idea how to make it trigger the custom event on the level BP
I would love someone to help me out with this :D
asked Jul 25 '17 at 12:51 AM in Blueprint Scripting
As far as I am aware it is impossible to call custom events in the level blueprint directly from another blueprint without using C++.
Personally I would move your level blueprint stuff into your game mode and use an event dispatcher on your character to trigger the respawn. Just remember that once you destroy an actor you can no longer run any behaviour so before you destroy you need to call your event dispatcher otherwise it won't work.
answered Jul 25 '17 at 01:26 AM
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