Sequence marked Dirty on Close if it contains Spawns

  1. Convert an Actor to Spawnable in a Sequence
  2. Save the Sequence, note in Content Browser it is no longer marked Dirty (Needs Save) with the asterisk
  3. Close Sequencer Tab or Load another Sequence

In Content Browser, it is marked Dirty again.

Thus, just browsing around Sequences will mark them all Dirty, and now before Sequence Renders, the Sequencer will repeatedly nag about false Save warnings. The Asset Action/Reload will restore their state, but with a series of repetitive dialogs.

Hello Büke,

I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.

Link: Unreal Engine Issues and Bug Tracker (UE-47686)

Make it a great day

Thank you !

Should this bug report say Resolved before it is fixed?

Resolved does not mean that the issue has been fixed but rather that this thread has been completed and is now resolved for tracking purposes.The thread is not closed and can be reopened with a comment. Please feel free to update the thread with additional information. I hope that this information helps.