Renaming Sequencer Spawned Actor hides the change
The Name change is not saved. However, if you use Convert to Possessable, the name change is indeed there.
So to rename a Spawned actor in the Sequencer, one must workaround with a Convert to Possessable and Convert to Spawnable back again. However, if the Actor uses Attaching, this will corrupt its Transform, which is another long standing Sequencer bug.
asked Jul 25 '17 at 12:22 PM in Bug Reports
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