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Character is not spawning

Hi all!

I created a scene where you can walk around as a first person controller. I created the character myself and everything just is fine and okay.

Now I created a second level and tried to put in the same character (but another instance of it), but the character isn't moving, it's just floating around. The levels are independent from each other.

What's wrong?! I would be glad to get help :)

Thanks already!

Product Version: UE 4.14
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asked Jul 25 '17 at 01:12 PM in Blueprint Scripting

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If you hand Placed it in the Level make sure you set Auto Poses Player0 in the Character Details Panel.

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answered Jul 25 '17 at 02:24 PM

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avatar image LeaB Jul 25 '17 at 02:29 PM

Thank you! I already checked that but the character is still not moving in the second scene. I also compared the two details panel...

avatar image Nachtmahr Jul 25 '17 at 02:32 PM

Than check your Game Mode. There is a Global one in the Projects Settings and a local one in the World Settings that can override the global one. I assume you got another Controller assigned.

avatar image LeaB Jul 25 '17 at 02:43 PM

I also double checked that, it's everywhere the same charachter, the same gamemode and the same hud... thank you, for your fast reply :)

avatar image Nachtmahr Jul 25 '17 at 02:47 PM

Well than we need a little more Info :D does the Input trigger at all (Print String). Check the Controller that Possesed the Character (also Print String) check any Scripts that could make trouble relating to Character/Controller etc.

Got to Run to work now I check back later =)

avatar image LeaB Jul 25 '17 at 04:47 PM

The input is fine, it's printing 1 and -1 on the right keys. The controller has the same script in both levels and it's working fine in one scene, just in the other it's not working >.< Is that maybe because I have 2 scenes and two instances of the same character? Are they somehow connected?

Have fun at work :) I'm only working on this on tuesdays, so don't be confused if I'm not answering anymore this week ;)

Thanks, for your help :)

avatar image LeaB Jul 25 '17 at 05:30 PM

I found the problem, but I couldn't fix it. Just a dirty fix ;) My landscape had no collision, although the collision mip level was 0. What did I do wrong?

But it works if I'm just replacing it by a flattened cube :)

Still I would be interested in the solution of making a landscape collidable!

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