Change material and save it

Anyone please help! I have a project to make a simulation to change material on the wall of the house, for my thesis. I wanna save every wall that the material has been changed. I have not found the way to save it :frowning: your response will be meaningful to me. (sorry for bad grammar)

Hi,

You can change the material dynamically at runtime, but when the game session has ended it will not save. The functionality to save this material dynamically from blueprint does not exist currently.

Hope this helps.

how about use data table?