SoF/MGR/SW2 Gore System?
I am curious of how games like the Solider of Fortune 1 and 2, Metal Gear Rising, and Shadow Warrior 2 achieved their gore system, and if similar systems could be possible in Unreal Engine 4. If so, how would one go about implementing it?
asked Jul 26 '17 at 08:00 AM in Using UE4
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