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Move actor in four directions based on forward vector (BP)

I'm having a bit of trouble getting this to work. I want my actor to move relative to its forward vector. I can get it to move forward easily, but it doesn't work when I try to get it to move backwards. I want to be able to move forward, backwards, and side to side relative to the forward vector. I am using the motion-controllers for the Oculus VR headset. Thank you

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Product Version: UE 4.16
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asked Jul 26 '17 at 05:13 PM in Blueprint Scripting

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Poneill
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I figured it out. Here is my blueprint:

alt text

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movement 1.png (293.9 kB)
movement 2.png (331.8 kB)
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answered Jul 26 '17 at 06:14 PM

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Poneill
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