Make branching Dialogue System?
I'm trying to make a branching dialog system in c++ and Blueprints, but I don't know how to make it. I tried a lot. But I don't have a Idea how to make it good and that I can add new dialogs easy so maybe you could help me please.
Thanks for any help : D
To make it clearer I want to do somthing like this(the blue boxes are player choices):
asked Jul 27 '17 at 10:09 AM in Using UE4
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