Can unreal engine 3 use xbox 360 chatpad buttons for keybindings?
For example this is one of the bindings being used Bindings=(Name="XboxTypeS_LeftShoulder",Command="Debug_ObjList",Alt=True)
Is there any way to reference xbox360 chatpad buttons?
asked Jul 28 '17 at 03:23 PM in Blueprint Scripting
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