Platformer with physics pawn forced to go of the scene during collision

Hey Guys,

I’m testing the collision and physics but my pawn is moving on X axis which i don’t want. Can we constrain X axis, so pawn will never move from the starting X axis?

i was running from right to left when i collide with physics then my character was pushed on X axis and away from the right pat for moving!

192804-physics.png