How to fix the error in ue4? it just not runs

THIS IS THE ERROR THAT POP UPS! EVERYTIME I TRIED TO RUN THE UE4

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SEGV_MAPERR at 0x3

FGenericPlatformMisc::RaiseException(unsigned int) Address = 0x1096ee00b (filename not found) [in UE4Editor-Core.dylib]
FOutputDeviceMacError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) Address = 0x1098e9a2f (filename not found) [in UE4Editor-Core.dylib]
FOutputDevice::Logf(wchar_t const*, …) Address = 0x1099ca6cd (filename not found) [in UE4Editor-Core.dylib]
FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, …) Address = 0x10993093e (filename not found) [in UE4Editor-Core.dylib]
FMemoryDerivedDataBackend::LoadCache(wchar_t const*) Address = 0x121e268cf (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseBootCache(wchar_t const*, wchar_t const*, FString&) Address = 0x121e357c8 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x121e31f7a (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseHierarchicalCache(wchar_t const*, wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x121e35c76 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x121e3200a (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseAsyncPut(wchar_t const*, wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x121e36374 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x121e3224b (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseKeyLength(wchar_t const*, wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x121e36169 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x121e32197 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::FDerivedDataBackendGraph() Address = 0x121e30e2c (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataCache::FDerivedDataCache() Address = 0x121e4412b (filename not found) [in UE4Editor-DerivedDataCache.dylib]
InternalSingleton() Address = 0x121e23b39 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataCacheModule::GetDDC() Address = 0x121e5a7a9 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataCacheModule::StartupModule() Address = 0x121e5a71f (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FModuleManager::LoadModuleWithFailureReason(FName, EModuleLoadResult&, bool) Address = 0x109a3205f (filename not found) [in UE4Editor-Core.dylib]
FModuleManager::LoadModule(FName, bool) Address = 0x109a30bfc (filename not found) [in UE4Editor-Core.dylib]
IDerivedDataCacheModule* FModuleManager::LoadModulePtr(FName) Address = 0x10999a7d1 (filename not found) [in UE4Editor-Core.dylib]
GetDerivedDataCache() Address = 0x10999a732 (filename not found) [in UE4Editor-Core.dylib]
GetDerivedDataCacheRef() Address = 0x10999a845 (filename not found) [in UE4Editor-Core.dylib]
CompileGlobalShaderMap(EShaderPlatform, bool) Address = 0x10c16275b (filename not found) [in UE4Editor-Engine.dylib]
FEngineLoop::PreInit(wchar_t const*) Address = 0x1095ef9fa (filename not found) [in UE4Editor]
GuardedMain(wchar_t const*) Address = 0x109601b71 (filename not found) [in UE4Editor]
-[UE4AppDelegate runGameThread:] Address = 0x10961001a (filename not found) [in UE4Editor]
-[FCocoaGameThread main] Address = 0x1098a5346 (filename not found) [in UE4Editor-Core.dylib]
Unknown() Address = 0x7fff86a2cb3d (filename not found) [in Foundation]
_pthread_body Address = 0x7fff9a99c93b (filename not found) [in libsystem_pthread.dylib]
_pthread_body Address = 0x7fff9a99c887 (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x7fff9a99c08d (filename not found) [in libsystem_pthread.dylib]