UMG Widget Does not scale to PIE Window Size?

Hello Everyone!

I have been working on a project and have gotten to the UI now, but I noticed that my UMG widget does not scale to the PIE window size, but it does scale up on any Android device and in the Standalone game… does anyone know what I could be doing wrong? The widget is still set to defaults, screen size and fill screen for the fitting options…

Thanks in advance!

It appears the resolution issue was fixed when I dragged the sun looking anchor icon into the center! On all Items though… it would be nice if it did this by default.