Character not able to leave elevator beyond certain heights

I tried making an elevator using the attached blueprint in the TopDown template and if I set Endpoint to 258 along the Z-axis I can move freely on the platform and jump off if I so please after reaching Endpoint, but setting Endpoint to 259 the character is frozen and cannot move at all after reaching Endpoint, I’m pretty new to UE4 so I don’t really know what to look for when I was searching through all kinds of settings.

I’ve been googling for the last hour or so but haven’t found anything that I can see is a fix for this issue, if more information is needed let me know and I’ll try to give it to you ^^

I forgot to add that NavMeshBounds is far bigger than the area which I move with the elevator :slight_smile:

Found the answer in another thread I posted, increasing “Project settings > Navigation Mesh > Query > Vertical deviation from ground compensation” solved this issue for future reference :slight_smile: