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How to change gravity via Blueprints?

We can change gravity via the World Settings, but how to change it via Blueprints?

Product Version: UE 4.16
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asked Aug 03 '17 at 02:31 PM in Blueprint Scripting

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Slavq
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avatar image Slavq Feb 28 '18 at 11:26 AM

Necro bump.

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you need to get the character movement component to be able to change the gravity scale. sadly as far as i know there isnt a way to change the gravity direction without either faking it with custom script or changing the engine files.

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answered Feb 28 '18 at 03:28 PM

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ThompsonN13
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avatar image RoccoFX Jun 03 '18 at 10:51 AM

Unreal Dev team already said they are not going to fix the gravity direction problem... if you can create a youtube tutorial for carácter planetary gravity, please do, it will be much appreciated :) because until now, ther is only pawn tutrials... please make a carácter tutorial... please!

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no you cant i guess, you can access and get settings alt text

but world settings is not really accessable from blueprint, so better if you do a c++ blueprint function library and im sure from c++ you can modify that

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answered Feb 28 '18 at 12:52 PM

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AmphDev
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