Easily Change Sprite Pivot Points?
Gif Example of (left) intended behavior and (right) default behavior: http://imgur.com/QdPVxG1
I'm trying to set up custom pivot points for my sprites from a sprite sheet, Do you just have to manually adjust the numbers until you guess the coordinates you want? I figure I must be doing something wrong since it seems like there should be a way to just click where on the sprite to pivot from... is there?
As it is, I just keep changing each frame of my imported sprites to get the same place on the unit despite varying image sizes (due to animation of weaponry) but each frame from the sheet only keeps the Y coordinate the same and the X keeps going higher and higher to find the middle, making it constant guesswork to find that same place on the actor as the images progress! (Example in Attached Images)
If there's any easier way to set pivot points manually than entering coordinates at (near) random until I get to the point I want, please let me know!
asked Aug 03 '17 at 03:27 PM in Using UE4
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