Box Collision showing things lower than it's Z??
In my project I have an interaction firing between blueprints when a creature overlaps a player's box collision. Now after adding a dungeon below the landscape I am seeing the enemy nameplates through the landscape. The Box collision ends at the player's feet, so these enemies should not be interacting with it. Any ideas on how to stop this?
asked Aug 04 '17 at 07:34 PM in Using UE4
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