Using a string in unreal
I am trying to add something so that the player can name themselves and a few other things whatever they like. However, Visual Studio is not recognizing the type string, even after I have added #include . I also cannot use void in this situation because I am adding it as a parameter.
asked Aug 05 '17 at 09:38 PM in C++ Programming
It can be cause by the Intellisense not updating/parsing the current include files, you can try to write a simple code like this
answered Aug 05 '17 at 09:49 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here