Hello All!,
Today I was creating materials on ue 4.16 and i wanted to add tessellation and i have kinda achieved this to work except a couple of things that is not to my required liking.
Image 1:
As You can see this is the tessellation part of my material blueprint but what is on the preview is not what i desire. So How do i make this like an actual rock?
Image 2:
Also when i apply any of my materials that have tessellation on does not actually load onto my meshes (yes it is set to the desired material) so how do i stop this and get the material to load? Please Help!
(EDIT: The reason the material doesn’t go onto the meshes is because i tried to apply the materials to the geometry meshes so i changed them from geometry to the basic cubes and the material was applied although the material was applied the material’s tessellation wasn’t present)