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Ambient Occlusion input node not working

Hi, I am trying to use some textures from Quixel but when I try and plug in the AO texture, nothing at all seems to happen. I've tested it against a white material and it just doesn't! seem to want to work.

Am I missing something obvious? Has something changed or is this a bug?


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Product Version: UE 4.16
ao_input.jpg (140.0 kB)
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asked Aug 06 '17 at 09:07 PM in Using UE4

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1 answer: sort voted first

The answer to your question should be here: Link

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answered Aug 07 '17 at 06:57 AM

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