Ambient Occlusion input node not working
Hi, I am trying to use some textures from Quixel but when I try and plug in the AO texture, nothing at all seems to happen. I've tested it against a white material and it just doesn't! seem to want to work.
Am I missing something obvious? Has something changed or is this a bug?
asked Aug 06 '17 at 09:07 PM in Using UE4
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